Inner Demons Visual Novel
Inspired by Conversations with my Inner Critic
Premise
You've been invited to be a beta tester for a new immersive VR game that uses a state-of-the art neural interface and an adaptive AI to tailor the experience however you wish. You're excited to try out this new game, but after playing it for a little while, a glitch makes you clip into an unfinished part of the game, preventing you from leaving and forcing the AI to generate new content as you go. Unbeknownst to you, the AI is generating encounters based on your memories, forcing you to confront different parts of your psyche, eventually culminating in a boss battle against your worst enemy: you.
Free associating
- trees
- core self trapped inside a tree or is a tree
- the tree is the way home
- both you and monster need to merge with the tree for primary ending
- you can chop down the tree with an axe for the secondary ending
- game mechanics
- some choices lead to losing a life
- health bar
- inventory
- special items (may get a specific one at the beginning depending on the experience chosen)
- Fantasy Adventure
- axe
- sword and shield
- bow and arrows
- Cozy Life-sim
- hammer and nails
- handsaw
- cell phone or walkie-talkie
- Puzzler
- magnifying glass
- key
- Any
- food (granola bar, apple, sandwich, etc)
- magic wand
- hand-held mirror
- health potion
- colorful gem
- lockpicks
- Fantasy Adventure
- glitch
- an item from one experience shows up in another when its not supposed to, like a cell phone in a fantasy adventure
- talking to a bugged NPC
- NPCs
- the monster
- the core self
- someone in the life-sim